![]() Heavy Ammo Drops also reset the 10 minute cool-down when picked up, or replenish Ammo if needed. Specifically new Heavy Ammo Drops which can be found from Corpus enemies in Orb Heist missions. Atmosphere Arch-Guns consume Ammo as opposed to unlimited Ammo/Battery in Archwing.The Archweapon Deployer can be obtained by completing the Orb Heist Phase 3 Bounty. Gravimag is obtained from Clan Research, or as a one-time reward from the Orb Heist Phase 3 Bounty, and can be installed on any Arch-Gun (with an Orokin Catalyst installed) via the Upgrade Arsenal - similar to installing a Catalyst.Ĭomparable to the Archwing and K-Drive Launchers, a respective Gear item known as the Archweapon Deployer is required to activate your Atmosphere Arch-Gun. It’s time we equipped some serious floor firepower! All Arch-Guns can be used on the ground - or as we like to call it ‘Atmosphere’ - with the use of a ‘Gravimag’. Removed the dissolve FX when equipping your Atmosphere Arch-Gun.Fixed Clients not hearing the Atmosphere Arch-Gun equip sound.Arch-Gun Deployer cooldown has been reduced to 5 minutes instead of 10.Arch-Gun Ammo pool increased by 2x for all Arch-Guns in Atmosphere mode.Removed unintentional ability to summon Arch-Gun in Melee Only Sorties.Changed the Arch-Gun Deployer cooldown timer to scale based on remaining Atmosphere Arch-Guns Ammo pool upon unequipping.Fixed Chroma not playing Arch-Gun equip/charged fire animations.Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch.Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts.Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand.Archwing Gun stats normalized - space combat now uses ground “Heavy Weapon” stats.Fixed Phaedra missing its Magazine component.Fixed missing Phaedra Magazine when used as a Heavy Weapon. ![]() (Undocumented) Added new "BATTERY" CompatibilityTag.All parts, except for the blueprint, are tradeable. Its parts can be purchased from various Syndicates, with the receiver also being rare drop from Archwing Exterminate on Montes, Venus and Syrtis, Mars. The Phaedra's blueprint can be purchased from the Market. Fire rate starts at 50% of the listed value, and increases by 5% per shot.Requires a spool-up of 11 shots before optimal fire rate is achieved.Slow ammo regeneration rate relative to magazine size.Has linear damage falloff from 100% to ?% from 100m to 350m target distance (distances are affected by Projectile Speed).Good ammo efficiency, generating relatively small cooldown for the Archgun Deployer for every second fired.ĭisadvantages over non-modular weapons in Arch-Gun (Atmosphere) slot:.Short reload delay of 0.25 seconds in Archwing mode.Very high fire rate once fully spooled.This weapon deals primarily Puncture damage.Īdvantages over non-modular weapons in Arch-Gun (Atmosphere) slot:.
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